loading ... please be patient (╯°□°)╯
<

About


i'm David Kalatzis,
a developer focused on game development.
coding on a daily basis to create new and exciting things!

Skills


i've been coding since i was 16 making small games,
since then i've worked on countless projects for plenty of companies.

here are some of the technologies i am most familiar with:

sept 2018 - jun 2022

bachelor degree in computer science.

Inner Engine

developer @ Inner Engine
using Unity, C#

jan 2023 - april 2024
  • developing gameplay functionality for FreeJack Online.
  • developing levels and level functionality for FreeJack Online.
  • developing UI fuctionality for FreeJack Online
  • developing multiplayer fuctionality for FreeJack Online
  • developing custom tools to speed up the development process for FreeJack Online
  • contributing to Steam integration
Ampersand

developer @ Ampersand Associates
using Unity, C#

jan 2022 - apr 2022
  • developing e-learning game for management.
  • developing tools to create pipeline for creating e-learning games.
  • developing xAPI registry for sharing identifiers.
aug 2022 - nov 2022
  • further additions to the pre-established e-learning game.
  • developing a custom solution for designers to create e-learning games.
mar 2023 - nov 2023
  • developing a custom app for Web, Android & iOS teaching management skills.
  • developing a WebGL game teaching Agile.
Oneiros

contract developer @ Oneiros
using Unity, C#

jul 2021 - aug 2021
  • developing desktop version for a furniture viewing application.
jul 2022 - aug 2022
  • improving the performance of a VR and WebGL furniture application with addressables.
  • improving existing codebase for player controller.
Grumsen

intern developer @ Grumsen Development
using React, MySQL, .NET, Typescript, C#

oct 2020 - dec 2020

  • developing web site for tracking orders.
  • UI & UX designing.
Amunet

intern developer @ Amunet Studio
using Unity, Unreal, C#, C++

aug 2020 - oct 2020

  • developing tools for virtual film making.
  • fixing issues with current pipeline for virtual film making.
AJI Productions Ltd

contract developer @ AJI Productions Ltd
using Unity, C#, HLSL

july 2022 - jan 2023

  • developing the next GDD mechanics that establish and polish the game further.
  • improving the pre-established codebase.

Projects


FreeJack Online

work for InnerEngine, a multiplayer parkour racing game.

Oneiros

work for Oneiros, developed UI, logic and helped with dynamic asset loading via cloud.

Darklings

a fighting game with custom rollback netcode.

Phone & Web app

work for Ampersand, iOS, Android, web app with AR & cloud addressables.

Scrum Noire

previous work project making a game teaching about the SCRUM process (final product not shown).

FullBody Aware FPS

prototype featuring a full body awareness fps controller with IK.

Cyberspear

small demo for a 2D sidescroller using two teleporting spears for movement.

Aveline

a prototype focused on giving good game feel for fps shooting with custom animations.

SPECTER

another small demo on a game about escaping from a prison-well.

COMA

a little 2D topdown demo for an indie zelda-esque game.

Moonlite

a small university project in making a simple card game.

Abyssals

very early glimpse of a 2D open world platformer with a dynamic dialogue.

Chronos

a 2D boilerplate for unity primarily aimed for pixel art games.

Zelda Replica

a clone of the legend of zelda's main player mechanics.

Mario Run Replica

small clone of super mario run's first and final level, but its Bulbasaur instead.

Asteroids SDL2

creating a simple asteroids clone with c++ and sdl2, without a game engine.

Pancake OpenGL

small exercise in learning how to use openGL by rendering a pancake in 3D.

Discord Bot

a discord bot made using node.JS with the discord node, playing music and allowing custom commands.

Rust

a website made to promote, and sell the brand products of the RUST fashion company.

Blite

a game made in 48 hours for GGJ2022, the theme is duality.

Artemis

demo of a unity fps game, in which you have a bow and only one arrow.

Homeboy

a game made in 48 hours for GGJ2019, the theme is home.

Contact